Tuesday, March 9 marks the start of the 2010 Game Developers Conference in San Francisco, and Android will be there! There has been a lot of interest about Android from the game development community, and our presence at GDC is intended to provide developers everything they need to get started with the platform. We are hosting several technical sessions and participating in two industry panels.
We also want to meet you and answer your questions about Android game development, so we've set aside time for "office hours." Android team engineers will be on-hand to answer your questions, and if you have a game in development for Android, we'd love to see a demo.
Below, you can see the technical sessions that we're hosting and industry panels that we're participating in. We look forward to seeing you at GDC2010!
Bootstrapping Games on AndroidChris PruettEverything you need to know about games on Android in 60 minutes.1:45 PM - 2:45 PMRoom 309, South Hall
Bring Your Games to AndroidJack PalevichAn in-depth look at writing and porting C++ games using the NDK and a thin Java shell.10:30 AM - 11:30 AMRoom 302, South Hall
Get the Most out of Android Media APIsDave Sparks & Jason SamsTips and tricks for optimizing your sound, video, and graphics for compatibility, efficiency, and battery life.11:45 AM - 12:45 PMRoom 302, South Hall
Android Office HoursThe Android teamCome meet the team, ask us your questions, and show off your games!3:00 PM - 4:00 PMRoom 302, South Hall
GamesBeat2010: A sea of mobile devices Eric ChuIndustry experts weigh in on the future of mobile game development.4:30 PM - 5:30 PMMoscone Convention Center
After the iPhone...what?Dave SparksAudio experts discuss the nitty gritty technical details of alternative gaming platforms.10:30 AM - 11:30 AMRoom 112, North Hall