19 7月 2010

static Bitmap downloadBitmap(String url) {
final AndroidHttpClient client = AndroidHttpClient.newInstance("Android");
final HttpGet getRequest = new HttpGet(url);
try {
HttpResponse response = client.execute(getRequest);
final int statusCode = response.getStatusLine().getStatusCode();
if (statusCode != HttpStatus.SC_OK) {
Log.w("ImageDownloader", "Error " + statusCode + " while retrieving bitmap from " + url);
return null;
}
final HttpEntity entity = response.getEntity();
if (entity != null) {
InputStream inputStream = null;
try {
inputStream = entity.getContent();
final Bitmap bitmap = BitmapFactory.decodeStream(inputStream);
return bitmap;
} finally {
if (inputStream != null) {
inputStream.close();
}
entity.consumeContent();
}
}
} catch (Exception e) {
// Could provide a more explicit error message for IOException or IllegalStateException
getRequest.abort();
Log.w("ImageDownloader", "Error while retrieving bitmap from " + url, e.toString());
} finally {
if (client != null) {
client.close();
}
}
return null;
}
A client and an HTTP request are created. If the request succeeds, the response entity stream containing the image is decoded to create the resulting Bitmap. Your applications' manifest must ask for the INTERNET to make this possible.BitmapFactory.decodeStream may prevent this code from working over a slow connection. Decode a new FlushedInputStream(inputStream) instead to fix the problem. Here is the implementation of this helper class:static class FlushedInputStream extends FilterInputStream {
public FlushedInputStream(InputStream inputStream) {
super(inputStream);
}
@Override
public long skip(long n) throws IOException {
long totalBytesSkipped = 0L;
while (totalBytesSkipped < n) {
long bytesSkipped = in.skip(n - totalBytesSkipped);
if (bytesSkipped == 0L) {
int byte = read();
if (byte < 0) {
break; // we reached EOF
} else {
bytesSkipped = 1; // we read one byte
}
}
totalBytesSkipped += bytesSkipped;
}
return totalBytesSkipped;
}
}
This ensures that skip() actually skips the provided number of bytes, unless we reach the end of file.AsyncTask class provides one of the simplest ways to fire off a new task from the UI thread. Let's create an ImageDownloader class which will be in charge of creating these tasks. It will provide a download method which will assign an image downloaded from its URL to an ImageView:public class ImageDownloader {
public void download(String url, ImageView imageView) {
BitmapDownloaderTask task = new BitmapDownloaderTask(imageView);
task.execute(url);
}
}
/* class BitmapDownloaderTask, see below */
}
The BitmapDownloaderTask is the AsyncTask which will actually download the image. It is started using execute, which returns immediately hence making this method really fast which is the whole purpose since it will be called from the UI thread. Here is the implementation of this class:class BitmapDownloaderTask extends AsyncTask<String, Void, Bitmap> {
private String url;
private final WeakReference<ImageView> imageViewReference;
public BitmapDownloaderTask(ImageView imageView) {
imageViewReference = new WeakReference<ImageView>(imageView);
}
@Override
// Actual download method, run in the task thread
protected Bitmap doInBackground(String... params) {
// params comes from the execute() call: params[0] is the url.
return downloadBitmap(params[0]);
}
@Override
// Once the image is downloaded, associates it to the imageView
protected void onPostExecute(Bitmap bitmap) {
if (isCancelled()) {
bitmap = null;
}
if (imageViewReference != null) {
ImageView imageView = imageViewReference.get();
if (imageView != null) {
imageView.setImageBitmap(bitmap);
}
}
}
}
The doInBackground method is the one which is actually run in its own process by the task. It simply uses the downloadBitmap method we implemented at the beginning of this article.onPostExecute is run in the calling UI thread when the task is finished. It takes the resulting Bitmap as a parameter, which is simply associated with the imageView that was provided to download and was stored in the BitmapDownloaderTask. Note that this ImageView is stored as a WeakReference, so that a download in progress does not prevent a killed activity's ImageView from being garbage collected. This explains why we have to check that both the weak reference and the imageView are not null (i.e. were not collected) before using them in onPostExecute.AsyncTask, and if you try it, you'll see that these few lines of code actually dramatically improved the performance of the ListView which now scrolls smoothly. Read Painless threading for more details on AsyncTasks.DownloadedDrawable class:static class DownloadedDrawable extends ColorDrawable {
private final WeakReference<BitmapDownloaderTask> bitmapDownloaderTaskReference;
public DownloadedDrawable(BitmapDownloaderTask bitmapDownloaderTask) {
super(Color.BLACK);
bitmapDownloaderTaskReference =
new WeakReference<BitmapDownloaderTask>(bitmapDownloaderTask);
}
public BitmapDownloaderTask getBitmapDownloaderTask() {
return bitmapDownloaderTaskReference.get();
}
}
This implementation is backed by a ColorDrawable, which will result in the ImageView displaying a black background while its download is in progress. One could use a “download in progress” image instead, which would provide feedback to the user. Once again, note the use of a WeakReference to limit object dependencies.download method will now create an instance of this class and associate it with the imageView:public void download(String url, ImageView imageView) {
if (cancelPotentialDownload(url, imageView)) {
BitmapDownloaderTask task = new BitmapDownloaderTask(imageView);
DownloadedDrawable downloadedDrawable = new DownloadedDrawable(task);
imageView.setImageDrawable(downloadedDrawable);
task.execute(url, cookie);
}
}
The cancelPotentialDownload method will stop the possible download in progress on this imageView since a new one is about to start. Note that this is not sufficient to guarantee that the newest download is always displayed, since the task may be finished, waiting in its onPostExecute method, which may still may be executed after the one of this new download.private static boolean cancelPotentialDownload(String url, ImageView imageView) {
BitmapDownloaderTask bitmapDownloaderTask = getBitmapDownloaderTask(imageView);
if (bitmapDownloaderTask != null) {
String bitmapUrl = bitmapDownloaderTask.url;
if ((bitmapUrl == null) || (!bitmapUrl.equals(url))) {
bitmapDownloaderTask.cancel(true);
} else {
// The same URL is already being downloaded.
return false;
}
}
return true;
}
cancelPotentialDownload uses the cancel method of the AsyncTask class to stop the download in progress. It returns true most of the time, so that the download can be started in download. The only reason we don't want this to happen is when a download is already in progress on the same URL in which case we let it continue. Note that with this implementation, if an ImageView is garbage collected, its associated download is not stopped. A RecyclerListener might be used for that.getBitmapDownloaderTask function, which is pretty straigthforward:private static BitmapDownloaderTask getBitmapDownloaderTask(ImageView imageView) {
if (imageView != null) {
Drawable drawable = imageView.getDrawable();
if (drawable instanceof DownloadedDrawable) {
DownloadedDrawable downloadedDrawable = (DownloadedDrawable)drawable;
return downloadedDrawable.getBitmapDownloaderTask();
}
}
return null;
}
Finally, onPostExecute has to be modified so that it will bind the Bitmap only if this ImageView is still associated with this download process:if (imageViewReference != null) {
ImageView imageView = imageViewReference.get();
BitmapDownloaderTask bitmapDownloaderTask = getBitmapDownloaderTask(imageView);
// Change bitmap only if this process is still associated with it
if (this == bitmapDownloaderTask) {
imageView.setImageBitmap(bitmap);
}
}
With these modifications, our ImageDownloader class provides the basic services we expect from it. Feel free to use it or the asynchronous pattern it illustrates in your applications to ensure their responsiveness.
ImageDownloader class would first clearly benefit from a cache, especially if it is used in conjuction with a ListView, which will probably display the same image many times as the user scrolls back and forth. This can easily be implemented using a Least Recently Used cache backed by a LinkedHashMap of URL to Bitmap SoftReferences. More involved cache mechanism could also rely on a local disk storage of the image. Thumbnails creation and image resizing could also be added if needed.null Bitmap in these case. One may want to display an error image instead.Handler class to have a finer control on what you do, such as controlling the total number of download threads which are running in parallel in this case.