The latest Android and Google Play news for app and game developers.
By Wayne Piekarski, Developer Advocate
With the latest release of Android Wear, wearables with built-in GPS like the Sony Smartwatch 3 can now give you a GPS location update directly from the wearable, without a paired phone nearby. You can now build an app like MyTracks that lets a user track their run even when they leave their phone at home. For wearable devices that do not have built-in GPS, a software solution has always existed in Google Play Services that automatically uses the GPS from your connected phone.
The Golfshot wearable app uses built-in GPS to calculate your distance to the next hole, even when you don’t have your phone with you.
Implementing GPS location updates for Android Wear is simple. On the wearable, use the FusedLocationProviderApi from Google Play services to request location updates. This is the same API that has been available on mobile, so you can easily reuse your existing code and samples.
FusedLocationProviderApi automatically makes the most power-efficient decision about where to get location updates. If the phone is connected to the wearable, it uses the GPS on the phone and sends the updates to the wearable. If the phone is not connected to the wearable and the wearable has a built-in GPS, then it uses the wearable’s GPS.
One case you’ll need to handle is if the phone is not connected to the wearable and the wearable does not have built-in GPS. You will need to detect this and provide a graceful recovery mechanism, such as a message telling the user to bring their phone with them. However, for the most part, deciding which GPS to use, and sending the position from the phone to the wearable, is handled automatically. You do not need to deal with the low-level implementation details yourself.
When writing an app that runs on the wearable, you will eventually want to synchronize the data it collects with the paired phone. When the wearable is being taken out for a run, especially with the built-in GPS, there may not be a phone present. So you will want to store your location data using the Data Layer API, and when the phone reconnects with the wearable later, the data will be automatically synchronized.
For more details about how to use the location API, check out the extensive documentation and sample here.
Also, as a heads up, starting on November 3 with the public release of Android 5.0, you will be able to submit your apps for clearer designation as Android Wear apps on Google Play. If your apps follow the criteria in the Wear App Quality checklist and are accepted as Wear apps on Play, it will be easier for Android Wear users to discover your apps. Stay tuned for more information about how to submit your apps for Android Wear review through the Google Play Developer Console.