Posted by Posted by Greg Hartrell, Product Management Director, Google Play & Android
Last year we saw Android and Play reach new heights with people playing more games safely at home. By continually making Google Play a better place for consumers, we've made it a richer place for game developers to connect with a diverse global audience. So much in fact, that Android has reached 3B monthly active devices, and Play grew to reach 2.5B monthly active users driving 140B installations worldwide.
At Google we build for everyone, and that means we’re here to help all developers reach gamers in the right moments: from the largest game studios, to the indie shops conjuring up fun and innovative games across the world.
During our Game Developer Summit, we shared updates on a breadth of tools and solutions to help you across the lifecycle of your gaming business. We announced new tools to make game development easier, updates on a growing ecosystem to help get your games running on more screens, and new opportunities to drive your go-to-market success on Google Play.
Here’s more about everything we shared and how you can get started today.
1. Integrated workflows (e.g. a new Visual Studio extension)
2. Essential C/C++ game libraries (e.g. the new Game Text Input library)
3. Performance optimization (e.g. frame profiler support in our GPU profiler and new loading time support in Android Performance Tuner)
Check out the mobile session track for the full lineup of sessions from the Google for Games Developer Summit and bookmark g.co/android/games for our latest resources for Android game development.