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GLSL
Game Performance: Explicit Uniform Locations
Game Performance: Explicit Uniform Locations

22 апреля 2015

Posted by Shanee Nishry , Games Developer Advocate Uniforms variables in GLSL are crucial for passing data between the game code on the CP...


Game Performance: Layout Qualifiers
Game Performance: Layout Qualifiers

26 марта 2015

Today, we want to share some best practices on using the OpenGL Shading Language (GLSL) that can optimize the performance of your game and s...