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Android XR Updates for Unity, Unreal, and Godot
Android XR Updates for Unity, Unreal, and Godot

19 Mayıs 2026

Posted by Luke Hopkins, Android Developer Relations Engineer for OpenXR & Ryan Bartley, Android XR Product Manager Today, we are exc...


Building for the Intelligence System on Android
Building for the Intelligence System on Android

12 Mayıs 2026

Posted by Matthew McCullough, VP, Product Management, Android Developer Announced today during The Android Show , Andr...


Announcing Gemma 4 in the AICore Developer Preview
Announcing Gemma 4 in the AICore Developer Preview

02 Nisan 2026

Posted by David Chou, Product Manager and Caren Chang, Developer Relations Engineer At Google, we’re committed to bringing the most capable...


Gemma 4: The new standard for local agentic intelligence on Android
Gemma 4: The new standard for local agentic intelligence on Android

02 Nisan 2026

Posted by Matthew McCullough, VP of Product Management Android Development Today, we are enhancing Android development with Gemma 4 , our l...


Room 3.0 - Modernizing the Room
Room 3.0 - Modernizing the Room

13 Mart 2026

Posted by Daniel Santiago Rivera, Software Engineer The first alpha of Room 3.0 has been released! Room 3.0 is a major breaking version of ...


Boosting Android Performance: Introducing AutoFDO for the Kernel
Boosting Android Performance: Introducing AutoFDO for the Kernel

10 Mart 2026

Posted by  Yabin Cui, Software Engineer We are the Android LLVM toolchain team. One of our top priorities is to improve Android performance...