13 March 2025
We just dropped our Winter episode of #TheAndroidShow, on YouTube and on developer.android.com, and this time we were in Barcelona to give you the latest from Mobile World Congress and across the Android Developer world. We unveiled a big update to Gemini in Android Studio (multi-modal support, so you can translate image to code) and we shared some news for games developers ahead of GDC later this month. Plus we unpacked the latest Android hardware devices from our partners coming out of Mobile World Congress and recapped all of the latest in Android XR. Let’s dive in!
At every stage of the development lifecycle, Gemini in Android Studio has become your AI-powered companion. Today, we took the wraps off a new feature: Gemini in Android Studio now supports multimodal image to code, which lets you attach images directly to your prompts! This unlocks a wealth of new possibilities that improve collaboration and design workflows. You can try out this new feature by downloading the latest canary - Android Studio Narwal, and read more about multimodal image attachment – now available for Gemini in Android Studio.
Ahead of next week’s Games Developer Conference (GDC), we announced new developer tools that will help improve gameplay across the Android ecosystem. We're making Vulkan the official graphics API on Android, enabling you to build immersive visuals, and we're enhancing the Android Dynamic Performance Framework (ADPF) to help you deliver longer, more stable gameplay sessions. Learn more about how we're building excellent games with better graphics and performance.
Since we unveiled Android XR in December, it's been exciting to see developers preparing their apps for the next generation of Android XR devices. In the latest episode of #TheAndroidShow we dove into this new form factor and spoke with a developer who has already been building. Developing for this new platform leverages your existing Android development skills and familiar tools like Android Studio, Kotlin, and Jetpack libraries. The Android XR SDK Developer Preview is available now, complete with an emulator, so you can start experimenting and building XR experiences immediately! Visit developer.android.com/xr for more.
Mobile World Congress is a big moment for Android, with partners from around the world showing off their latest devices. And if you’re already building adaptive apps, we wanted to share some of the cool new foldable and tablets that our partners released in Barcelona:
These new devices are a great reason to build adaptive apps that scale across screen sizes and device types. Plus, Android 16 removes the ability for apps to restrict orientation and resizability at the platform level, so you’ll want to prepare. To help you get started, the Compose Material 3 adaptive library enables you to quickly and easily create layouts across all screen sizes while reducing the overall development cost.
That’s a wrap on this quarter’s episode of #TheAndroidShow. A special thanks to our co-hosts for the Fall episode, Simona Milanović and Alejandra Stamato! You can watch the full show on YouTube and on developer.android.com/events/show.
Have an idea for our next episode of #TheAndroidShow? It’s your conversation with the broader community, and we’d love to hear your ideas for our next quarterly episode - you can let us know on X or LinkedIn.