Android Developers Blog
The latest Android and Google Play news for app and game developers.
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NDK
Native Dependencies in Android Studio 4.0
Native Dependencies in Android Studio 4.0

20 February 2020

By Dan Albert, Software Engineer One thing that NDK users struggle with is managing native dependencies: Library authors need to ma...


 Android Game SDK
Android Game SDK

05 December 2019

Posted by Dan Galpin , Developer Advocate With over 2.5 billion monthly active devices, the Android Platform gives incredible reach ...


Introducing NDK r21: our first Long Term Support release
Introducing NDK r21: our first Long Term Support release

17 October 2019

Posted by Dan Albert, Android NDK Tech Lead Android NDK r21 is now in beta! It’s been a longer than usual development cycle (four mo...


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Introducing Android Native Development Kit r16

07 September 2017

Posted by Dan Albert , Android NDK Tech Lead The latest version of the Android Native Development Kit (NDK), Android NDK r16 Beta 1, is ...


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Introducing Android Native Development Kit r14

21 March 2017

Posted by  Dan Albert , Android NDK Tech Lead Android NDK r14 The latest version of the Android Native Development Kit (NDK), Androi...


Calling European game developers, enter the Indie Games Contest by December 31
Calling European game developers, enter the Indie Games Contest by December 31

22 November 2016

Originally posted on Google Developers blog Posted by Matteo Vallone, Google Play Games Business Development To build awareness of the...


CMake and ndk-build support in Android Studio 2.2
CMake and ndk-build support in Android Studio 2.2

07 November 2016

Posted by Kathryn Shih, Android Product Manager In addition to supporting the experimental Gradle plugin, Android Studio 2.2 enables you ...


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Android changes for NDK developers

27 June 2016

Posted by Dmitry Malykhanov, Developer Advocate Related to other improvements to the Android platform, the dynamic linker in Android M an...


Improving Stability with Private C/C++ Symbol Restrictions in Android N
Improving Stability with Private C/C++ Symbol Restrictions in Android N

21 June 2016

Posted by Dimitry Ivanov & Elliott Hughes, Software Engineers As documented in the Android N behavioral changes , to protect Android ...


Optimize, Develop, and Debug with Vulkan Developer Tools
Optimize, Develop, and Debug with Vulkan Developer Tools

13 April 2016

Posted by Shannon Woods, Technical Program Manager Today we're pleased to bring you a preview of Android development tools for Vulkan™...


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Game Performance: Vertex Array Objects

16 October 2015

Posted by Shanee Nishry Previously , we showed how you can use vertex layout qualifiers to increase the performance and determinism of you...


Android Support Library 23.1
Android Support Library 23.1

15 October 2015

Posted by Ian Lake, Developer Advocate The Android Support Library is a collection of libraries available on a wide array of API levels t...