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Renderscript
Android GPU Compute Going Forward
Android GPU Compute Going Forward

19 4月 2021

Posted by Dan Galpin , Developer Advocate We introduced RenderScript in Android 3.0 as a way for applications to run computational...


RenderScript in the Android Support Library
RenderScript in the Android Support Library

18 9月 2013

The RenderScript Support Library lets you take advantage of the latest RenderScript features on devices running Android 2.2 and later. ...


RenderScript Intrinsics
RenderScript Intrinsics

29 8月 2013

Posted by R. Jason Sams , Android RenderScript Tech Lead RenderScript has a very powerful ability called Intrinsics . Intrinsics are b...


Evolution of Renderscript Performance
Evolution of Renderscript Performance

14 1月 2013

Posted by R. Jason Sams , Android Renderscript Tech Lead It’s been a year since the last blog post on Renderscript , and with the release ...


Levels in Renderscript
Levels in Renderscript

10 1月 2012

[This post is by R. Jason Sams , an Android Framework engineer who specializes in graphics, performance tuning, and software architecture. —...


Renderscript Part 2
Renderscript Part 2

10 3月 2011

[This post is by R. Jason Sams, an Android engineer who specializes in graphics, performance tuning, and software architecture. —Tim Bray] I...


Introducing Renderscript
Introducing Renderscript

09 2月 2011

[This post is by R. Jason Sams, an Android engineer who specializes in graphics, performance tuning, and software architecture. —Tim Bray] R...